By Shashank Tiwari
Complex Flex four makes complicated Flex four thoughts and methods effortless. Ajax, RIA, net 2.0, mashups, cellular purposes, the main subtle net instruments, and the best interactive internet functions are all lined with functional, visually orientated recipes.Completely up to date for the recent instruments in Flex 4Demonstrates the best way to use Flex four to create powerful and scalable enterprise-grade wealthy web Applications.Teaches you to construct high-performance net functions with interactivity that truly engages your clients.
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Approximately This Book
layout, boost, deal with, debug, and free up your multiplayer web-based HTML5 video games
enable avid gamers to head nose to nose opposed to one another, or collaborate jointly within the similar online game global
A innovative, hands-on advisor that builds on an latest single-player online game, and provides extra networking features at all the iterations
Who This booklet Is For
If you're a HTML5 video game developer who could make simple single-player video games and also you are actually able to comprise multiplayer performance on your video games as speedy as attainable, then this booklet is perfect for you.
What you are going to Learn
layout video games utilizing quite a few multiplayer versions
Create authoritative video game servers
strengthen online game consumers that converse and synchronize with different consumers via WebSockets
Write responsive multiplayer video games utilizing customer prediction
improve an latest single-player online game via including multiplayer mechanics
Use state of the art applied sciences to make the improvement technique and its finish product stress-free to programmers and impressive to the participant
Create peer-to-peer gaming utilizing WebRTC
Developing an internet video game will be simply as a lot enjoyable as enjoying it. in spite of the fact that, orchestrating a number of consumers and maintaining each person in sync with a video game server, decreasing and handling community latency (all the whereas combating cheating), and ensuring each participant has an exceptional event can speedy turn into overwhelming.
This ebook will train you the way to increase video games that help a number of avid gamers interacting within the similar video game global, and allow you to practice community programming operations that allows you to enforce such structures. It covers the basics of video game networking via constructing a real-time multiplayer video game of Tic-tac-toe sooner than relocating directly to convert an latest second single-player snake online game to multiplayer, utilizing a extra scalable video game layout for on-line gaming.
Finally you can be tackling extra complicated networking subject matters, permitting you to deal with difficulties equivalent to server queries from a number of clients and making your multiplayer video games safer and no more vulnerable to dishonest.
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Extra info for AdvancED Flex 4
Although you may not notice these performance differences when building a small Flex application, as your application scales up you may start seeing performance issues and data binding may be responsible for some of these issues, so it is better to build your application correctly from the start and avoid potential issues. If you have developed Flex applications in the past, I am sure you have already used data binding, so the intention of this chapter is to provide you with basic and advanced techniques to use data binding so you know what’s possible, as well as explain in detail what’s going on under the hood so you will know how to use data binding correctly without causing any overhead or memory leaks.
Mxml. -- This is an auto generated file and is not intended for modification. 9. Essentially, the application adds the entire test and runs the test in the UI. runWithFlexUnit4Runner(currentRunTestSuite(), "FlexUnitExample"); } 29 CHAPTER 1 However, the framework is flexible, so you can create and use your own runners but still use the same UI. In fact, there are currently runners for FlexUnit 1, FlexUnit 4, Fluint, and SLT. The test runner in FlexUnit is a UI component that will create an instance of the test suite and allow you to add all the tests you would like to run.
Event has a property of "result", so the expression will result in a true Boolean value. hasOwnProperty("result") ); 18 BUILDING APPLICATIONS USING TEST-DRIVEN DEVELOPMENT } The second test will test failed requests. We are purposely setting a URL that does not exist "file-thatdont-exists", which will result in a failed service call. The result method onFault expects that the event object will have faultCode param. hasOwnProperty("faultCode") ); } In the testEvent test stub, you are testing and dispatching an event and expecting the results after 500 milliseconds.